Game Design
Video game development, Lead programmer, Game programmer
978-613-6-45830-4
6136458306
68
2012-07-16
29.00 €
eng
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Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Game design, a subset of game development, is the process of designing the content and rules of a game in the pre-production stage and design of gameplay, environment, storyline, and characters during production stage. The term is also used to describe both the game design embodied in a game as well as documentation that describes such a design. Game design requires artistic and technical competence as well as writing skills. Early in video game history, game designers were lead programmer and often the only programmers for a game, and this remained true as the video game industry expanded in the 1970s. This person also sometimes comprised the entire art team. This is the case of such noted designers as Sid Meier, John Romero, Chris Sawyer and Will Wright.
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