Bookcover of Experiencing the Past
Booktitle:

Experiencing the Past

The Virtual (Re)Construction of Places

Scholars' Press (2013-07-09 )

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ISBN-13:

978-3-639-51569-5

ISBN-10:
3639515692
EAN:
9783639515695
Book language:
English
Blurb/Shorttext:
Place is characteristically imbued with a multiplicity of meanings contingent on the specificities of the society, time and space in which place is perceived. It is essentially subjective, relational and differential. Virtual place typically suggests a system of representations that aims to convey through the senses an imagined or illusionary reality. It is mostly associated with places constructed using computational technology; most popular among them are massive multiuser online games (MMOGs). Lately, scholars are increasingly using such MMOGs to virtually construct or reconstruct historic places. The interpretation of such historic places depends on the affordances of the medium through which place is perceived and the ways in which such a medium is socially deployed and interpreted. This book explores (1) the ways in which MMOGs are perceived and (2) the formative effect virtual reconstructions of historic places using gaming technology exercise on the interpretation of such places.
Publishing house:
Scholars' Press
Website:
http://www.scholars-press.com
By (author) :
Ahmed El Antably
Number of pages:
232
Published on:
2013-07-09
Stock:
Available
Category:
Architecture
Price:
71.90 €
Keywords:
New media, Place-making, tangible heritage, intangible heritage, digital heritage, virtual place, representation of place, multi-user virtual environments

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