Bookcover of Accessibility in Games
Booktitle:

Accessibility in Games

Including People with Disabilities

LAP LAMBERT Academic Publishing (2016-04-21 )

Books loader

Omni badge eligible for voucher
ISBN-13:

978-3-659-87369-0

ISBN-10:
3659873691
EAN:
9783659873690
Book language:
English
Blurb/Shorttext:
As games have evolved throughout the years so have their public. The improvement of the technology paved the way for new forms of expression in the medium. With it also came new ways to play. Some requiring higher precision and skills. In midst all this rapid growth, smaller audiences started being pushed aside. People with motor, visual, hearing and cognitive impairment are some of those. Options like controller configuration, closed captions and audio settings play an important role. Accessibility is about giving more choices. It is about making your project broader so it reaches a wider audience. This book will address the problems impaired people face and why accessibility is important. Also, how is accessibility done today and how we can approach it for our own projects.
Publishing house:
LAP LAMBERT Academic Publishing
Website:
https://www.lap-publishing.com/
By (author) :
Silvio Carréra
Number of pages:
60
Published on:
2016-04-21
Stock:
Available
Category:
Informatics, IT
Price:
39.90 €
Keywords:
accessibility, game design, Game development, games, Impairment, Disability

Books loader

Newsletter

Adyen::diners Adyen::jcb Adyen::discover Adyen::amex Adyen::mc Adyen::visa Adyen::cup Adyen::unionpay Adyen::paypal Paypal CryptoWallet Wire Transfer

  0 products in the shopping cart
Edit cart
Loading frontend
LOADING