Portada del libro de Polygonal Modeling
Título del libro:

Polygonal Modeling

3D computer graphics, Scanline rendering, Surface

SaluPress (2012-06-09 )

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ISBN-13:

978-620-1-54817-6

ISBN-10:
6201548173
EAN:
9786201548176
Idioma del libro:
Inglés
Notas y citas / Texto breve:
Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. In 3D computer graphics, polygonal modeling is an approach for modeling objects by representing or approximating their surfaces using polygons. Polygonal modeling is well suited to scanline rendering and is therefore the method of choice for real-time computer graphics. Alternate methods of representing 3D objects include NURBS surfaces, subdivision surfaces, and equation-based representations used in ray tracers. See polygon mesh for a description of how polygonal models are represented and stored. The basic object used in mesh modeling is a vertex, a point in three dimensional space. Two vertices connected by a straight line become an edge. Three vertices, connected to the each other by three edges, define a triangle, which is the simplest polygon in Euclidean space.
Editorial:
SaluPress
Sitio web:
http://www.betascript-publishing.com
Editado por:
Klaas Apostol
Número de páginas:
56
Publicado en:
2012-06-09
Stock:
Disponible
Categoría:
Informática, IT
Precio:
29.00 €
Palabras clave:
Computer, modeling, Graphics, Equation, Polygonal, Scanline

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